November 24, 2011
You control a robot that is required to balance maintaining the colony, as well as not damaging the native environment (and inhabitants). If you can harvest enough resources for the colony, it will become self-sustaining.
I wanted to explore making the player responsible for their actions, through the balance of colony and environment.
Design (levels, game mechanics), Writing (concept, instructions), Other (Gamer Maker GML Script coding)
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