June 2, 2014
Abdullah is a Qatari teenager in present day Qatar at his family’s villa. Through a freak event, he travels forward in time and is witness to a number of problems brought on by the water usage habits back in his present day. As Abdullah, the player then travels between past (1960s), present (2013), and future (2030s) Qatar to find ways to change his family’s (and through this, Qatar as a whole) water usage attitudes.
Design (premise, layout, puzzles), Writing (story, characters, dialogue)
Art by Marie Lazar. Programming/Unity implementation in Adventure Creator by Darren Larkin.
Currently in development.
Video Demonstration of gameplay
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